Notes · Develop
Why is my Lightroom Classic export so slow?
If an export or publish crawls, the time is almost never spent writing the file. It's spent rendering your edits — and some edits are far more expensive than others.
Where the time goes
Lightroom Classic stores edits as instructions, not pixels. Every export re-applies them to the full-resolution raw file. Sliders are cheap. These are not:
- AI masks (Subject, Sky, People, Objects) — recomputed at full resolution on export.
- Lens Blur — a depth map plus a blur, per photo.
- Denoise and other AI enhancements — slow the first time; if they create a new DNG, export that one.
- Generative Remove and heavy healing — many spots add up.
A 50-megapixel photo with a few AI masks can take many times longer than one with only basic adjustments. Publishing through any service — including our plug-ins — pays the same rendering cost.
What helps
- Use the graphics processor for export. In Settings › Performance, set the graphics processor to Auto or Custom and make sure it's also used for export, if your version offers it. This often makes the biggest difference on Apple silicon.
- Export smaller. Rendering scales with output size. For screens, about 6000 pixels on the long side is plenty.
- Run exports side by side. Lightroom Classic can run more than one export at a time; two batches together usually finish sooner than one after the other.
- Keep the catalog and previews on a fast internal drive, and leave the Mac awake and plugged in for long batches.
Our plug-ins log how long Lightroom Classic spent rendering each photo versus what the plug-in itself did, so you can see where a slow publish actually spent its time.
LRC by GL-Solutions.AI